So, what’s the plan, boys?
Keep making games — good ones
We give our all to make unique, engaging games with compelling social features, and we’re set up to put our games on multiple platforms without compromise.
Got it all figured out, see?
We understand and appreciate that a game launch is “just the beginning,” so you can count on us to always have fresh and meaningful content on the horizon.
TL;DR Good games by a good crew, capisce?
And just who’s runnin’ this outfit?
Kyle Maglio, Design & CEO
Call him a mastermind or criminally insane, he’s always a step ahead of the game.
Ian Dendy, Servers & CTO
Might grumble and groan all the while, but, you can bet yer life, he’ll get the job done.
Eric Poulton, Art Czar
Whatever’s on order, he loads it up with style and delivers according to schedule.
Phill Djonov, Systems & Tools
Braves the depths for jobs “too big to tackle” and surfaces with a fistful of diamonds.
Adam Maglio, Brand Manager
No matter who you are, no matter where you’re standing, he’s always looking out for you.